Struct ViewTemplate
pub struct ViewTemplate<V> {
view: V,
}
Expand description
A view wrapper that uses a <template>
node to optimize DOM node creation.
Rather than creating all of the DOM nodes each time it is built, this template will create a
single <template>
node once, then use .cloneNode(true)
to clone that entire tree, and
hydrate it to add event listeners and interactivity for this instance.
Fieldsยง
ยงview: V
Implementationsยง
ยงimpl<V> ViewTemplate<V>where
V: Render + ToTemplate + 'static,
impl<V> ViewTemplate<V>where
V: Render + ToTemplate + 'static,
pub fn new(view: V) -> ViewTemplate<V>
pub fn new(view: V) -> ViewTemplate<V>
Creates a new view template.
Trait Implementationsยง
ยงimpl<V> AddAnyAttr for ViewTemplate<V>
impl<V> AddAnyAttr for ViewTemplate<V>
ยงtype Output<SomeNewAttr: Attribute> = ViewTemplate<V>
type Output<SomeNewAttr: Attribute> = ViewTemplate<V>
The new type once the attribute has been added.
ยงfn add_any_attr<NewAttr>(
self,
_attr: NewAttr,
) -> <ViewTemplate<V> as AddAnyAttr>::Output<NewAttr>where
NewAttr: Attribute,
fn add_any_attr<NewAttr>(
self,
_attr: NewAttr,
) -> <ViewTemplate<V> as AddAnyAttr>::Output<NewAttr>where
NewAttr: Attribute,
Adds an attribute to the view.
ยงimpl<V> Render for ViewTemplate<V>
impl<V> Render for ViewTemplate<V>
ยงtype State = <V as Render>::State
type State = <V as Render>::State
The โview stateโ for this type, which can be retained between updates. Read more
ยงfn build(self) -> <ViewTemplate<V> as Render>::State
fn build(self) -> <ViewTemplate<V> as Render>::State
Creates the view for the first time, without hydrating from existing HTML.
ยงfn rebuild(self, state: &mut <ViewTemplate<V> as Render>::State)
fn rebuild(self, state: &mut <ViewTemplate<V> as Render>::State)
Updates the view with new data.
ยงimpl<V> RenderHtml for ViewTemplate<V>
impl<V> RenderHtml for ViewTemplate<V>
ยงconst MIN_LENGTH: usize = V::MIN_LENGTH
const MIN_LENGTH: usize = V::MIN_LENGTH
The minimum length of HTML created when this view is rendered.
ยงtype AsyncOutput = <V as RenderHtml>::AsyncOutput
type AsyncOutput = <V as RenderHtml>::AsyncOutput
The type of the view after waiting for all asynchronous data to load.
ยงtype Owned = <V as RenderHtml>::Owned
type Owned = <V as RenderHtml>::Owned
An equivalent value that is
'static
.ยงfn to_html_with_buf(
self,
buf: &mut String,
position: &mut Position,
escape: bool,
mark_branches: bool,
extra_attrs: Vec<AnyAttribute>,
)
fn to_html_with_buf( self, buf: &mut String, position: &mut Position, escape: bool, mark_branches: bool, extra_attrs: Vec<AnyAttribute>, )
Renders a view to HTML, writing it into the given buffer.
ยงfn hydrate<const FROM_SERVER: bool>(
self,
cursor: &Cursor,
position: &PositionState,
) -> <ViewTemplate<V> as Render>::State
fn hydrate<const FROM_SERVER: bool>( self, cursor: &Cursor, position: &PositionState, ) -> <ViewTemplate<V> as Render>::State
Makes a set of DOM nodes rendered from HTML interactive. Read more
ยงfn dry_resolve(&mut self)
fn dry_resolve(&mut self)
โRunsโ the view without other side effects. For primitive types, this is a no-op. For
reactive types, this can be used to gather data about reactivity or about asynchronous data
that needs to be loaded.
ยงasync fn resolve(self) -> <ViewTemplate<V> as RenderHtml>::AsyncOutput
async fn resolve(self) -> <ViewTemplate<V> as RenderHtml>::AsyncOutput
Waits for any asynchronous sections of the view to load and returns the output.
ยงfn into_owned(self) -> <ViewTemplate<V> as RenderHtml>::Owned
fn into_owned(self) -> <ViewTemplate<V> as RenderHtml>::Owned
Convert into the equivalent value that is
'static
.ยงconst EXISTS: bool = true
const EXISTS: bool = true
Whether this should actually exist in the DOM, if it is the child of an element.
ยงfn to_html_branching(self) -> Stringwhere
Self: Sized,
fn to_html_branching(self) -> Stringwhere
Self: Sized,
Renders a view to HTML with branch markers. This can be used to support libraries that diff
HTML pages against one another, by marking sections of the view that branch to different
types with marker comments.
ยงfn to_html_stream_in_order(self) -> StreamBuilderwhere
Self: Sized,
fn to_html_stream_in_order(self) -> StreamBuilderwhere
Self: Sized,
Renders a view to an in-order stream of HTML.
ยงfn to_html_stream_in_order_branching(self) -> StreamBuilderwhere
Self: Sized,
fn to_html_stream_in_order_branching(self) -> StreamBuilderwhere
Self: Sized,
Renders a view to an in-order stream of HTML with branch markers. This can be used to support libraries that diff
HTML pages against one another, by marking sections of the view that branch to different
types with marker comments.
ยงfn to_html_stream_out_of_order(self) -> StreamBuilderwhere
Self: Sized,
fn to_html_stream_out_of_order(self) -> StreamBuilderwhere
Self: Sized,
Renders a view to an out-of-order stream of HTML.
ยงfn to_html_stream_out_of_order_branching(self) -> StreamBuilderwhere
Self: Sized,
fn to_html_stream_out_of_order_branching(self) -> StreamBuilderwhere
Self: Sized,
Renders a view to an out-of-order stream of HTML with branch markers. This can be used to support libraries that diff
HTML pages against one another, by marking sections of the view that branch to different
types with marker comments.
ยงfn to_html_async_with_buf<const OUT_OF_ORDER: bool>(
self,
buf: &mut StreamBuilder,
position: &mut Position,
escape: bool,
mark_branches: bool,
extra_attrs: Vec<AnyAttribute>,
)where
Self: Sized,
fn to_html_async_with_buf<const OUT_OF_ORDER: bool>(
self,
buf: &mut StreamBuilder,
position: &mut Position,
escape: bool,
mark_branches: bool,
extra_attrs: Vec<AnyAttribute>,
)where
Self: Sized,
Renders a view into a buffer of (synchronous or asynchronous) HTML chunks.
ยงfn hydrate_async(
self,
cursor: &Cursor,
position: &PositionState,
) -> impl Future<Output = Self::State>
fn hydrate_async( self, cursor: &Cursor, position: &PositionState, ) -> impl Future<Output = Self::State>
Asynchronously makes a set of DOM nodes rendered from HTML interactive. Read more
ยงfn hydrate_from<const FROM_SERVER: bool>(self, el: &Element) -> Self::Statewhere
Self: Sized,
fn hydrate_from<const FROM_SERVER: bool>(self, el: &Element) -> Self::Statewhere
Self: Sized,
Hydrates using
RenderHtml::hydrate
, beginning at the given element.ยงfn hydrate_from_position<const FROM_SERVER: bool>(
self,
el: &Element,
position: Position,
) -> Self::Statewhere
Self: Sized,
fn hydrate_from_position<const FROM_SERVER: bool>(
self,
el: &Element,
position: Position,
) -> Self::Statewhere
Self: Sized,
Hydrates using
RenderHtml::hydrate
, beginning at the given element and position.ยงimpl<V> ToTemplate for ViewTemplate<V>
impl<V> ToTemplate for ViewTemplate<V>
ยงfn to_template(
buf: &mut String,
class: &mut String,
style: &mut String,
inner_html: &mut String,
position: &mut Position,
)
fn to_template( buf: &mut String, class: &mut String, style: &mut String, inner_html: &mut String, position: &mut Position, )
Renders a view type to a template. This does not take actual view data,
but can be used for constructing part of an HTML
<template>
that corresponds
to a view of a particular type.Auto Trait Implementationsยง
impl<V> Freeze for ViewTemplate<V>where
V: Freeze,
impl<V> RefUnwindSafe for ViewTemplate<V>where
V: RefUnwindSafe,
impl<V> Send for ViewTemplate<V>where
V: Send,
impl<V> Sync for ViewTemplate<V>where
V: Sync,
impl<V> Unpin for ViewTemplate<V>where
V: Unpin,
impl<V> UnwindSafe for ViewTemplate<V>where
V: UnwindSafe,
Blanket Implementationsยง
Sourceยงimpl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
Sourceยงfn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
Convert the source color to the destination color using the specified
method.
Sourceยงfn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
ยงimpl<T> ArchivePointee for T
impl<T> ArchivePointee for T
ยงtype ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
ยงfn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Sourceยงimpl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
impl<T, C> ArraysFrom<C> for Twhere
C: IntoArrays<T>,
Sourceยงfn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
Sourceยงimpl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
impl<T, C> ArraysInto<C> for Twhere
C: FromArrays<T>,
Sourceยงfn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
ยงimpl<V, Key, Sig, T> BindAttribute<Key, Sig, T> for Vwhere
V: AddAnyAttr,
Key: AttributeKey,
Sig: IntoSplitSignal<Value = T>,
T: FromEventTarget + AttributeValue + PartialEq + Sync + 'static,
Signal<BoolOrT<T>>: IntoProperty,
<Sig as IntoSplitSignal>::Read: Get<Value = T> + Send + Sync + Clone + 'static,
<Sig as IntoSplitSignal>::Write: Send + Clone + 'static,
Element: GetValue<T>,
impl<V, Key, Sig, T> BindAttribute<Key, Sig, T> for Vwhere
V: AddAnyAttr,
Key: AttributeKey,
Sig: IntoSplitSignal<Value = T>,
T: FromEventTarget + AttributeValue + PartialEq + Sync + 'static,
Signal<BoolOrT<T>>: IntoProperty,
<Sig as IntoSplitSignal>::Read: Get<Value = T> + Send + Sync + Clone + 'static,
<Sig as IntoSplitSignal>::Write: Send + Clone + 'static,
Element: GetValue<T>,
ยงtype Output = <V as AddAnyAttr>::Output<Bind<Key, T, <Sig as IntoSplitSignal>::Read, <Sig as IntoSplitSignal>::Write>>
type Output = <V as AddAnyAttr>::Output<Bind<Key, T, <Sig as IntoSplitSignal>::Read, <Sig as IntoSplitSignal>::Write>>
The type of the element with the two-way binding added.
ยงfn bind(
self,
key: Key,
signal: Sig,
) -> <V as BindAttribute<Key, Sig, T>>::Output
fn bind( self, key: Key, signal: Sig, ) -> <V as BindAttribute<Key, Sig, T>>::Output
Adds a two-way binding to the element, which adds an attribute and an event listener to the
element when the element is created or hydrated. Read more
Sourceยงimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Sourceยงfn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Sourceยงimpl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
T: FromCam16Unclamped<WpParam, U>,
Sourceยงtype Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
The number type thatโs used in
parameters
when converting.Sourceยงfn cam16_into_unclamped(
self,
parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>,
) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self
into C
, using the provided parameters.Sourceยงimpl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
impl<T, C> ComponentsFrom<C> for Twhere
C: IntoComponents<T>,
Sourceยงfn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
ยงimpl<T, K, V> CustomAttribute<K, V> for Twhere
T: AddAnyAttr,
K: CustomAttributeKey,
V: AttributeValue,
impl<T, K, V> CustomAttribute<K, V> for Twhere
T: AddAnyAttr,
K: CustomAttributeKey,
V: AttributeValue,
ยงimpl<F, W, T, D> Deserialize<With<T, W>, D> for F
impl<F, W, T, D> Deserialize<With<T, W>, D> for F
ยงfn deserialize(
&self,
deserializer: &mut D,
) -> Result<With<T, W>, <D as Fallible>::Error>
fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>
Deserializes using the given deserializer
ยงimpl<V, T, P, D> DirectiveAttribute<T, P, D> for Vwhere
V: AddAnyAttr,
D: IntoDirective<T, P>,
P: Clone + 'static,
T: 'static,
impl<V, T, P, D> DirectiveAttribute<T, P, D> for Vwhere
V: AddAnyAttr,
D: IntoDirective<T, P>,
P: Clone + 'static,
T: 'static,
ยงtype Output = <V as AddAnyAttr>::Output<Directive<T, D, P>>
type Output = <V as AddAnyAttr>::Output<Directive<T, D, P>>
The type of the element with the directive added.
ยงfn directive(
self,
handler: D,
param: P,
) -> <V as DirectiveAttribute<T, P, D>>::Output
fn directive( self, handler: D, param: P, ) -> <V as DirectiveAttribute<T, P, D>>::Output
Adds a directive to the element, which runs some custom logic in the browser when the element
is created or hydrated.
ยงimpl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
ยงfn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.ยงfn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.ยงfn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
โs vtable from &Trait
โs.ยงfn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
โs vtable from &mut Trait
โs.ยงimpl<T> DowncastSend for T
impl<T> DowncastSend for T
ยงimpl<T> DowncastSync for T
impl<T> DowncastSync for T
Sourceยงimpl<T> FromAngle<T> for T
impl<T> FromAngle<T> for T
Sourceยงfn from_angle(angle: T) -> T
fn from_angle(angle: T) -> T
Performs a conversion from
angle
.Sourceยงimpl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
impl<T, U> FromStimulus<U> for Twhere
U: IntoStimulus<T>,
Sourceยงfn from_stimulus(other: U) -> T
fn from_stimulus(other: U) -> T
Converts
other
into Self
, while performing the appropriate scaling,
rounding and clamping.ยงimpl<T> Instrument for T
impl<T> Instrument for T
ยงfn instrument(self, span: Span) -> Instrumented<Self> โ
fn instrument(self, span: Span) -> Instrumented<Self> โ
Sourceยงimpl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
impl<T, U> IntoAngle<U> for Twhere
U: FromAngle<T>,
Sourceยงfn into_angle(self) -> U
fn into_angle(self) -> U
Performs a conversion into
T
.ยงimpl<T> IntoAny for Twhere
T: Send + RenderHtml,
impl<T> IntoAny for Twhere
T: Send + RenderHtml,
Sourceยงimpl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for Uwhere
T: Cam16FromUnclamped<WpParam, U>,
Sourceยงtype Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
The number type thatโs used in
parameters
when converting.Sourceยงfn into_cam16_unclamped(
self,
parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>,
) -> T
fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T
Converts
self
into C
, using the provided parameters.Sourceยงimpl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
Sourceยงfn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
Sourceยงimpl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
Sourceยงfn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
Sourceยงimpl<T> IntoEither for T
impl<T> IntoEither for T
Sourceยงfn into_either(self, into_left: bool) -> Either<Self, Self> โ
fn into_either(self, into_left: bool) -> Either<Self, Self> โ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSourceยงfn into_either_with<F>(self, into_left: F) -> Either<Self, Self> โ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> โ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreยงimpl<T> IntoMaybeErased for Twhere
T: RenderHtml,
impl<T> IntoMaybeErased for Twhere
T: RenderHtml,
ยงfn into_maybe_erased(self) -> <T as IntoMaybeErased>::Output
fn into_maybe_erased(self) -> <T as IntoMaybeErased>::Output
Converts the view into a type-erased view if in erased mode.
ยงimpl<T> IntoRender for Twhere
T: Render,
impl<T> IntoRender for Twhere
T: Render,
ยงfn into_render(self) -> <T as IntoRender>::Output
fn into_render(self) -> <T as IntoRender>::Output
Consumes this value, transforming it into the renderable type.
Sourceยงimpl<T> IntoStimulus<T> for T
impl<T> IntoStimulus<T> for T
Sourceยงfn into_stimulus(self) -> T
fn into_stimulus(self) -> T
Converts
self
into T
, while performing the appropriate scaling,
rounding and clamping.ยงimpl<T> Pointable for T
impl<T> Pointable for T
ยงimpl<T> Pointee for T
impl<T> Pointee for T
ยงimpl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
ยงimpl<T> SerializableKey for T
impl<T> SerializableKey for T
ยงimpl<T> StorageAccess<T> for T
impl<T> StorageAccess<T> for T
ยงfn as_borrowed(&self) -> &T
fn as_borrowed(&self) -> &T
Borrows the value.
ยงfn into_taken(self) -> T
fn into_taken(self) -> T
Takes the value.
Sourceยงimpl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
impl<T, C> TryComponentsInto<C> for Twhere
C: TryFromComponents<T>,
Sourceยงtype Error = <C as TryFromComponents<T>>::Error
type Error = <C as TryFromComponents<T>>::Error
The error for when
try_into_colors
fails to cast.Sourceยงfn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
colors. Read more
Sourceยงimpl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
Sourceยงfn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read moreSourceยงimpl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
impl<C, U> UintsFrom<C> for Uwhere
C: IntoUints<U>,
Sourceยงfn uints_from(colors: C) -> U
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
Sourceยงimpl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
impl<C, U> UintsInto<C> for Uwhere
C: FromUints<U>,
Sourceยงfn uints_into(self) -> C
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.