Trait WebSocketServer

Source
pub trait WebSocketServer<ClientMsg, ServerMsg>: WebSocket<ClientMsg, ServerMsg>
where ClientMsg: Serialize + for<'a> Deserialize<'a> + Send, ServerMsg: Serialize + Debug + for<'a> Deserialize<'a> + Send,
{ // Required methods fn new<'async_trait>( account: LoginState, db: DBBackend, ) -> Pin<Box<dyn Future<Output = Option<Self>> + Send + 'async_trait>> where Self: 'async_trait; fn next<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Option<ServerMsg>> + Send + 'async_trait>> where 'life0: 'async_trait, Self: 'async_trait; fn handle_message<'life0, 'async_trait>( &'life0 mut self, msg: ClientMsg, ) -> Pin<Box<dyn Future<Output = Option<ServerMsg>> + Send + 'async_trait>> where 'life0: 'async_trait, Self: 'async_trait; // Provided methods fn on_start<'life0, 'life1, 'async_trait>( &'life0 mut self, _socket: &'life1 mut WebSocket, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where 'life0: 'async_trait, 'life1: 'async_trait, Self: Send + 'async_trait { ... } fn ws_handler<'async_trait>( auth_session: AuthSession<DBBackend>, ws: WebSocketUpgrade, ) -> Pin<Box<dyn Future<Output = Response<Body>> + Send + 'async_trait>> where Self: Send + 'async_trait { ... } fn on_upgrade<'async_trait>( self, socket: WebSocket, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where Self: Send + 'async_trait { ... } }

Required Methods§

Source

fn new<'async_trait>( account: LoginState, db: DBBackend, ) -> Pin<Box<dyn Future<Output = Option<Self>> + Send + 'async_trait>>
where Self: 'async_trait,

Source

fn next<'life0, 'async_trait>( &'life0 mut self, ) -> Pin<Box<dyn Future<Output = Option<ServerMsg>> + Send + 'async_trait>>
where 'life0: 'async_trait, Self: 'async_trait,

Source

fn handle_message<'life0, 'async_trait>( &'life0 mut self, msg: ClientMsg, ) -> Pin<Box<dyn Future<Output = Option<ServerMsg>> + Send + 'async_trait>>
where 'life0: 'async_trait, Self: 'async_trait,

Provided Methods§

Source

fn on_start<'life0, 'life1, 'async_trait>( &'life0 mut self, _socket: &'life1 mut WebSocket, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait, 'life1: 'async_trait, Self: Send + 'async_trait,

Source

fn ws_handler<'async_trait>( auth_session: AuthSession<DBBackend>, ws: WebSocketUpgrade, ) -> Pin<Box<dyn Future<Output = Response<Body>> + Send + 'async_trait>>
where Self: Send + 'async_trait,

Source

fn on_upgrade<'async_trait>( self, socket: WebSocket, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: Send + 'async_trait,

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§