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ArcMultiAction

Struct ArcMultiAction 

pub struct ArcMultiAction<I, O> {
    version: ArcRwSignal<usize>,
    submissions: ArcRwSignal<Vec<ArcSubmission<I, O>>>,
    action_fn: Arc<dyn Fn(&I) -> Pin<Box<dyn Future<Output = O> + Send>> + Sync + Send>,
}
Expand description

An action that synchronizes multiple imperative async calls to the reactive system, tracking the progress of each one.

Where an Action fires a single call, a MultiAction allows you to keep track of multiple in-flight actions.

If you’re trying to load data by running an async function reactively, you probably want to use an AsyncDerived instead. If you’re trying to occasionally run an async function in response to something like a user adding a task to a todo list, you’re in the right place.

The arena-allocated, Copy version of an ArcMultiAction is a MultiAction.

async fn send_new_todo_to_api(task: String) -> usize {
  // do something...
  // return a task id
  42
}
let add_todo = ArcMultiAction::new(|task: &String| {
  // `task` is given as `&String` because its value is available in `input`
  send_new_todo_to_api(task.clone())
});

add_todo.dispatch("Buy milk".to_string());
add_todo.dispatch("???".to_string());
add_todo.dispatch("Profit!!!".to_string());

let submissions = add_todo.submissions();
assert_eq!(submissions.with(Vec::len), 3);

Fields§

§version: ArcRwSignal<usize>§submissions: ArcRwSignal<Vec<ArcSubmission<I, O>>>§action_fn: Arc<dyn Fn(&I) -> Pin<Box<dyn Future<Output = O> + Send>> + Sync + Send>

Implementations§

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impl<I, O> ArcMultiAction<I, O>

pub fn new<Fut>( action_fn: impl Fn(&I) -> Fut + Send + Sync + 'static, ) -> ArcMultiAction<I, O>
where Fut: Future<Output = O> + Send + 'static,

Creates a new multi-action.

The input to the async function should always be a single value, but it can be of any type. The argument is always passed by reference to the function, because it is stored in Submission::input as well.

// if there's a single argument, just use that
let action1 = ArcMultiAction::new(|input: &String| {
    let input = input.clone();
    async move { todo!() }
});

// if there are no arguments, use the unit type `()`
let action2 = ArcMultiAction::new(|input: &()| async { todo!() });

// if there are multiple arguments, use a tuple
let action3 =
    ArcMultiAction::new(|input: &(usize, String)| async { todo!() });
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impl<I, O> ArcMultiAction<I, O>
where I: Send + Sync + 'static, O: Send + Sync + 'static,

pub fn dispatch(&self, input: I)

Calls the async function with a reference to the input type as its argument.

This can be called any number of times: each submission will be dispatched, running concurrently, and its status can be checked via the submissions() signal.

async fn send_new_todo_to_api(task: String) -> usize {
  // do something...
  // return a task id
  42
}
let add_todo = ArcMultiAction::new(|task: &String| {
  // `task` is given as `&String` because its value is available in `input`
  send_new_todo_to_api(task.clone())
});

let submissions = add_todo.submissions();
let pending_submissions = {
    let submissions = submissions.clone();
    move || {
        submissions.with(|subs| subs.iter().filter(|sub| sub.pending().get()).count())
    }
};

add_todo.dispatch("Buy milk".to_string());
assert_eq!(submissions.with(Vec::len), 1);
assert_eq!(pending_submissions(), 1);

add_todo.dispatch("???".to_string());
add_todo.dispatch("Profit!!!".to_string());

assert_eq!(submissions.with(Vec::len), 3);
assert_eq!(pending_submissions(), 3);

// when submissions resolve, they are not removed from the set
// however, their `pending` signal is now `false`, and this can be used to filter them
assert_eq!(submissions.with(Vec::len), 3);
assert_eq!(pending_submissions(), 0);

pub fn dispatch_sync(&self, value: O)

Synchronously adds a submission with the given value.

This takes the output value, rather than the input, because it is adding a result, not an input.

This can be useful for use cases like handling errors, where the error can already be known on the client side.

async fn send_new_todo_to_api(task: String) -> usize {
  // do something...
  // return a task id
  42
}
let add_todo = ArcMultiAction::new(|task: &String| {
  // `task` is given as `&String` because its value is available in `input`
  send_new_todo_to_api(task.clone())
});

let submissions = add_todo.submissions();
let pending_submissions = {
    let submissions = submissions.clone();
    move || {
        submissions.with(|subs| subs.iter().filter(|sub| sub.pending().get()).count())
    }
};

add_todo.dispatch("Buy milk".to_string());
assert_eq!(submissions.with(Vec::len), 1);
assert_eq!(pending_submissions(), 1);

add_todo.dispatch_sync(42);

assert_eq!(submissions.with(Vec::len), 2);
assert_eq!(pending_submissions(), 1);
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impl<I, O> ArcMultiAction<I, O>

pub fn submissions(&self) -> ArcReadSignal<Vec<ArcSubmission<I, O>>>

The set of all submissions to this multi-action.

async fn send_new_todo_to_api(task: String) -> usize {
  // do something...
  // return a task id
  42
}
let add_todo = ArcMultiAction::new(|task: &String| {
  // `task` is given as `&String` because its value is available in `input`
  send_new_todo_to_api(task.clone())
});

let submissions = add_todo.submissions();

add_todo.dispatch("Buy milk".to_string());
add_todo.dispatch("???".to_string());
add_todo.dispatch("Profit!!!".to_string());

assert_eq!(submissions.with(Vec::len), 3);

pub fn version(&self) -> ArcRwSignal<usize>

How many times an action has successfully resolved.

async fn send_new_todo_to_api(task: String) -> usize {
  // do something...
  // return a task id
  42
}
let add_todo = ArcMultiAction::new(|task: &String| {
  // `task` is given as `&String` because its value is available in `input`
  send_new_todo_to_api(task.clone())
});

let version = add_todo.version();

add_todo.dispatch("Buy milk".to_string());
add_todo.dispatch("???".to_string());
add_todo.dispatch("Profit!!!".to_string());

assert_eq!(version.get(), 0);

// when they've all resolved
assert_eq!(version.get(), 3);

Trait Implementations§

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impl<I, O> Clone for ArcMultiAction<I, O>
where I: 'static, O: 'static,

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fn clone(&self) -> ArcMultiAction<I, O>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<I, O> Debug for ArcMultiAction<I, O>
where I: 'static, O: 'static,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<I, O> Freeze for ArcMultiAction<I, O>

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impl<I, O> !RefUnwindSafe for ArcMultiAction<I, O>

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impl<I, O> Send for ArcMultiAction<I, O>
where I: Send + Sync, O: Send + Sync,

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impl<I, O> Sync for ArcMultiAction<I, O>
where I: Send + Sync, O: Send + Sync,

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impl<I, O> Unpin for ArcMultiAction<I, O>

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impl<I, O> UnsafeUnpin for ArcMultiAction<I, O>

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impl<I, O> !UnwindSafe for ArcMultiAction<I, O>

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_sync(self: Box<T>) -> Box<dyn Any + Sync + Send>

Converts Box<Trait> (where Trait: DowncastSync) to Box<dyn Any + Send + Sync>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send> ⓘ

Converts Arc<Trait> (where Trait: DowncastSync) to Arc<Any>, which can then be downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<E, T, Request, Encoding> FromReq<Patch<Encoding>, Request, E> for T
where Request: Req<E> + Send + 'static, Encoding: Decodes<T>, E: FromServerFnError,

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async fn from_req(req: Request) -> Result<T, E>

Attempts to deserialize the arguments from a request.
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impl<E, T, Request, Encoding> FromReq<Post<Encoding>, Request, E> for T
where Request: Req<E> + Send + 'static, Encoding: Decodes<T>, E: FromServerFnError,

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async fn from_req(req: Request) -> Result<T, E>

Attempts to deserialize the arguments from a request.
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impl<E, T, Request, Encoding> FromReq<Put<Encoding>, Request, E> for T
where Request: Req<E> + Send + 'static, Encoding: Decodes<T>, E: FromServerFnError,

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async fn from_req(req: Request) -> Result<T, E>

Attempts to deserialize the arguments from a request.
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impl<E, Encoding, Response, T> FromRes<Patch<Encoding>, Response, E> for T
where Response: ClientRes<E> + Send, Encoding: Decodes<T>, E: FromServerFnError,

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async fn from_res(res: Response) -> Result<T, E>

Attempts to deserialize the outputs from a response.
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impl<E, Encoding, Response, T> FromRes<Post<Encoding>, Response, E> for T
where Response: ClientRes<E> + Send, Encoding: Decodes<T>, E: FromServerFnError,

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async fn from_res(res: Response) -> Result<T, E>

Attempts to deserialize the outputs from a response.
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impl<E, Encoding, Response, T> FromRes<Put<Encoding>, Response, E> for T
where Response: ClientRes<E> + Send, Encoding: Decodes<T>, E: FromServerFnError,

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async fn from_res(res: Response) -> Result<T, E>

Attempts to deserialize the outputs from a response.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> IntoEither for T

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

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impl<T, I> IntoReactiveValue<T, __IntoReactiveValueMarkerBaseCase> for I
where I: Into<T>,

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fn into_reactive_value(self) -> T

Converts self into a T.
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impl<E, T, Encoding, Request> IntoReq<Patch<Encoding>, Request, E> for T
where Request: ClientReq<E>, Encoding: Encodes<T>, E: FromServerFnError,

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fn into_req(self, path: &str, accepts: &str) -> Result<Request, E>

Attempts to serialize the arguments into an HTTP request.
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impl<E, T, Encoding, Request> IntoReq<Post<Encoding>, Request, E> for T
where Request: ClientReq<E>, Encoding: Encodes<T>, E: FromServerFnError,

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fn into_req(self, path: &str, accepts: &str) -> Result<Request, E>

Attempts to serialize the arguments into an HTTP request.
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impl<E, T, Encoding, Request> IntoReq<Put<Encoding>, Request, E> for T
where Request: ClientReq<E>, Encoding: Encodes<T>, E: FromServerFnError,

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fn into_req(self, path: &str, accepts: &str) -> Result<Request, E>

Attempts to serialize the arguments into an HTTP request.
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impl<E, Response, Encoding, T> IntoRes<Patch<Encoding>, Response, E> for T
where Response: TryRes<E>, Encoding: Encodes<T>, E: FromServerFnError + Send, T: Send,

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async fn into_res(self) -> Result<Response, E>

Attempts to serialize the output into an HTTP response.
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impl<E, Response, Encoding, T> IntoRes<Post<Encoding>, Response, E> for T
where Response: TryRes<E>, Encoding: Encodes<T>, E: FromServerFnError + Send, T: Send,

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async fn into_res(self) -> Result<Response, E>

Attempts to serialize the output into an HTTP response.
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impl<E, Response, Encoding, T> IntoRes<Put<Encoding>, Response, E> for T
where Response: TryRes<E>, Encoding: Encodes<T>, E: FromServerFnError + Send, T: Send,

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async fn into_res(self) -> Result<Response, E>

Attempts to serialize the output into an HTTP response.
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impl<T> IntoStimulus<T> for T

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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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fn if_supports_color<'a, Out, ApplyFn>( &'a self, stream: impl Into<Stream>, apply: ApplyFn, ) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>
where ApplyFn: Fn(&'a Self) -> Out,

Available on crate feature supports-colors only.
Apply a given transformation function to all formatters if the given stream supports at least basic ANSI colors, allowing you to conditionally apply given styles/colors. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> SerializableKey for T

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fn ser_key(&self) -> String

Serializes the key to a unique string. Read more
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impl<T> StorageAccess<T> for T

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fn as_borrowed(&self) -> &T

Borrows the value.
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fn into_taken(self) -> T

Takes the value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<S, T> Upcast<T> for S
where T: UpcastFrom<S> + ?Sized, S: ?Sized,

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fn upcast(&self) -> &T
where Self: ErasableGeneric, T: ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider ref type within the Wasm bindgen generics type system. Read more
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fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> Fruit for T
where T: Send + Downcast,