Struct ForProps
pub struct ForProps<IF, I, T, EF, N, KF, K>{
pub each: IF,
pub key: KF,
pub children: EF,
}
Expand description
Props for the For
component.
Iterates over children and displays them, keyed by the key
function given.
This is much more efficient than naively iterating over nodes with .iter().map(|n| view! { ... })...
,
as it avoids re-creating DOM nodes that are not being changed.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
struct Counter {
id: usize,
count: RwSignal<i32>
}
#[component]
fn Counters() -> impl IntoView {
let (counters, set_counters) = create_signal::<Vec<Counter>>(vec![]);
view! {
<div>
<For
// a function that returns the items we're iterating over; a signal is fine
each=move || counters.get()
// a unique key for each item
key=|counter| counter.id
// renders each item to a view
children=move |counter: Counter| {
view! {
<button>"Value: " {move || counter.count.get()}</button>
}
}
/>
</div>
}
}
For convenience, you can also choose to write template code directly in the <For>
component, using the let
syntax:
view! {
<div>
<For
each=move || counters.get()
key=|counter| counter.id
let(counter)
>
<button>"Value: " {move || counter.count.get()}</button>
</For>
</div>
}
The let
syntax also supports destructuring the pattern of your data.
let((one, two))
in the case of tuples, and let(Struct { field_one, field_two })
in the case of structs.
view! {
<div>
<For
each=move || counters.get()
key=|counter| counter.id
let(Counter { id, count })
>
<button>"Value: " {move || count.get()}</button>
</For>
</div>
}
§Required Props
- each: [
IF
]- Items over which the component should iterate.
- key: [
KF
]- A key function that will be applied to each item.
- children: [
EF
]- A function that takes the item, and returns the view that will be displayed for each item.
Fields§
§each: IF
Items over which the component should iterate.
key: KF
A key function that will be applied to each item.
children: EF
A function that takes the item, and returns the view that will be displayed for each item.
Implementations§
§impl<IF, I, T, EF, N, KF, K> ForProps<IF, I, T, EF, N, KF, K>
impl<IF, I, T, EF, N, KF, K> ForProps<IF, I, T, EF, N, KF, K>
pub fn builder() -> ForPropsBuilder<IF, I, T, EF, N, KF, K>
pub fn builder() -> ForPropsBuilder<IF, I, T, EF, N, KF, K>
Create a builder for building ForProps
.
On the builder, call .each(...)
, .key(...)
, .children(...)
to set the values of the fields.
Finally, call .build()
to create the instance of ForProps
.
Trait Implementations§
Auto Trait Implementations§
impl<IF, I, T, EF, N, KF, K> Freeze for ForProps<IF, I, T, EF, N, KF, K>
impl<IF, I, T, EF, N, KF, K> RefUnwindSafe for ForProps<IF, I, T, EF, N, KF, K>
impl<IF, I, T, EF, N, KF, K> Send for ForProps<IF, I, T, EF, N, KF, K>
impl<IF, I, T, EF, N, KF, K> Sync for ForProps<IF, I, T, EF, N, KF, K>
impl<IF, I, T, EF, N, KF, K> Unpin for ForProps<IF, I, T, EF, N, KF, K>
impl<IF, I, T, EF, N, KF, K> UnwindSafe for ForProps<IF, I, T, EF, N, KF, K>
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