pub enum QueueMessage {
Idle(Vec<QueueEntry>),
Started {
running: Vec<QueueEntry>,
queue: Vec<QueueEntry>,
blocked: Vec<QueueEntry>,
failed: Vec<QueueEntry>,
done: Vec<QueueEntry>,
},
Finished {
failed: Vec<QueueEntry>,
done: Vec<QueueEntry>,
},
TaskStarted {
id: BuildTaskId,
target: BuildTargetId,
},
TaskSuccess {
id: BuildTaskId,
target: BuildTargetId,
eta: Eta,
},
TaskFailed {
id: BuildTaskId,
target: BuildTargetId,
eta: Eta,
},
TaskBlocked {
id: BuildTaskId,
target: BuildTargetId,
eta: Eta,
},
}Variants§
Idle(Vec<QueueEntry>)
Started
Fields
§
running: Vec<QueueEntry>§
queue: Vec<QueueEntry>§
blocked: Vec<QueueEntry>§
failed: Vec<QueueEntry>§
done: Vec<QueueEntry>Finished
TaskStarted
TaskSuccess
TaskFailed
TaskBlocked
Trait Implementations§
Source§impl Clone for QueueMessage
impl Clone for QueueMessage
Auto Trait Implementations§
impl Freeze for QueueMessage
impl RefUnwindSafe for QueueMessage
impl Send for QueueMessage
impl Sync for QueueMessage
impl Unpin for QueueMessage
impl UnsafeUnpin for QueueMessage
impl UnwindSafe for QueueMessage
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