pub struct RayonStrategiesDepth<const DEPTH: usize>;Trait Implementationsยง
Sourceยงimpl<const DEPTH: usize> Clone for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> Clone for RayonStrategiesDepth<DEPTH>
Sourceยงfn clone(&self) -> RayonStrategiesDepth<DEPTH>
fn clone(&self) -> RayonStrategiesDepth<DEPTH>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) ยท Sourceยงfn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSourceยงimpl<const DEPTH: usize> Debug for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> Debug for RayonStrategiesDepth<DEPTH>
Sourceยงimpl<const DEPTH: usize> Default for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> Default for RayonStrategiesDepth<DEPTH>
Sourceยงfn default() -> RayonStrategiesDepth<DEPTH>
fn default() -> RayonStrategiesDepth<DEPTH>
Returns the โdefault valueโ for a type. Read more
Sourceยงimpl<const DEPTH: usize> PartialEq for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> PartialEq for RayonStrategiesDepth<DEPTH>
Sourceยงfn eq(&self, other: &RayonStrategiesDepth<DEPTH>) -> bool
fn eq(&self, other: &RayonStrategiesDepth<DEPTH>) -> bool
Tests for
self and other values to be equal, and is used by ==.Sourceยงimpl<const DEPTH: usize> SplitStrategy for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> SplitStrategy for RayonStrategiesDepth<DEPTH>
type CancelToken = Atomic<bool>
Sourceยงfn split_i<'t, Rl: CheckerRule + ?Sized, R: Send + Debug + Clone + 'static>(
slf: &mut CheckRef<'t, '_, Self>,
msg: bool,
rules: SmallVec<&'t Rl, 2>,
then: impl Fn(CheckRef<'t, '_, Self>, &Rl) -> Option<R> + Send + Sync,
) -> Result<R, SmallVec<RefCheckLog<'t>, 2>>
fn split_i<'t, Rl: CheckerRule + ?Sized, R: Send + Debug + Clone + 'static>( slf: &mut CheckRef<'t, '_, Self>, msg: bool, rules: SmallVec<&'t Rl, 2>, then: impl Fn(CheckRef<'t, '_, Self>, &Rl) -> Option<R> + Send + Sync, ) -> Result<R, SmallVec<RefCheckLog<'t>, 2>>
Errors Read more
fn strategies<'t, A, B, R>( solver: &mut CheckRef<'t, '_, Self>, strategy_a: &'static str, oper_a: A, strategy_b: &'static str, oper_b: B, ) -> Option<R>
const SYMBOL_EXTRACTORS: &[SymbolRuleExtractor<Self>] = _
const RULE_EXTRACTORS: &[RuleExtractor<Self>] = _
fn split<'t, Rl: CheckerRule + ?Sized, R: Send + Debug + Clone + 'static>( slf: &mut CheckRef<'t, '_, Self>, msg: bool, rules: SmallVec<&'t Rl, 2>, then: impl Fn(CheckRef<'t, '_, Self>, &Rl) -> Option<R> + Send + Sync, ) -> Option<R>
fn strategies_st<'t, A, B, R>( solver: &mut CheckRef<'t, '_, Self>, strategy_a: &'static str, oper_a: A, strategy_b: &'static str, oper_b: B, ) -> Option<R>
Sourceยงfn split_i_st<'t, Rl: CheckerRule + ?Sized, R: Send + Debug + Clone + 'static>(
slf: &mut CheckRef<'t, '_, Self>,
msg: bool,
rules: SmallVec<&'t Rl, 2>,
then: impl Fn(CheckRef<'t, '_, Self>, &Rl) -> Option<R> + Send + Sync,
) -> Result<R, SmallVec<RefCheckLog<'t>, 2>>
fn split_i_st<'t, Rl: CheckerRule + ?Sized, R: Send + Debug + Clone + 'static>( slf: &mut CheckRef<'t, '_, Self>, msg: bool, rules: SmallVec<&'t Rl, 2>, then: impl Fn(CheckRef<'t, '_, Self>, &Rl) -> Option<R> + Send + Sync, ) -> Result<R, SmallVec<RefCheckLog<'t>, 2>>
Errors Read more
fn strategies_mt<'t, A, B, R>( solver: &mut CheckRef<'t, '_, Self>, strategy_a: &'static str, oper_a: A, strategy_b: &'static str, oper_b: B, ) -> Option<R>
impl<const DEPTH: usize> Copy for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> Eq for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> StructuralPartialEq for RayonStrategiesDepth<DEPTH>
Auto Trait Implementationsยง
impl<const DEPTH: usize> Freeze for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> RefUnwindSafe for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> Send for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> Sync for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> Unpin for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> UnsafeUnpin for RayonStrategiesDepth<DEPTH>
impl<const DEPTH: usize> UnwindSafe for RayonStrategiesDepth<DEPTH>
Blanket Implementationsยง
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T: ?Sized,
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Converts
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Encoding: Decodes<T>,
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Encoding: Decodes<T>,
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Encoding: Decodes<T>,
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ยงimpl<T> Instrument for T
impl<T> Instrument for T
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Sourceยงimpl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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Converts self into a Right variant of Either<Self, Self>
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Converts
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Request: ClientReq<E>,
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ยงimpl<D> OwoColorize for D
impl<D> OwoColorize for D
ยงfn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
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Set the foreground color generically Read more
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Change the background color to magenta
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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Change the foreground color to bright magenta
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Change the foreground color to bright purple
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Change the foreground color to bright cyan
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Change the background color to bright cyan
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Change the foreground color to bright white
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Change the background color to bright white
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
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Cross out the text
ยงfn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
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Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read moreยงfn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read moreยงfn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
ยงfn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
ยงfn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.
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&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
fn if_supports_color<'a, Out, ApplyFn>(
&'a self,
stream: impl Into<Stream>,
apply: ApplyFn,
) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where
ApplyFn: Fn(&'a Self) -> Out,
Apply a given transformation function to all formatters if the given stream
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